Transcript: Myst motivating children’s writing

Female:

I constantly, through my own teaching and being a Depute Head and in this job, we’re constantly trying to raise standards, and we’re trying to raise standards in … we really want to raise standards in writing, and we’re finding it difficult to engage and motivate children to write.  And I really felt that some of the technologies that Derek shared with us would help us to do that.  As soon as I saw the Myst environment I thought that we could use that to stimulate children to write, that it would be far more motivational than … well, there was one we were given were the kids had to write about being stuck in a log for a national assessment piece.  They have no experience of that, you couldn’t take them to that place, they couldn’t imagine being in that situation, and it just didn’t work.  With Myst, they’re there, they’re in the environment, they can hear it, they can see it, they can turn and move, and I just really thought that that would engage them and motivate them.  It’s the kind of technology that they have at home they’re surrounded by these fantastic images, high graphic computer games and so on, and I really felt that that would, that would work.

Male:

It’s been useful for the writing lessons.  We started just with primary 7 and it’s really brought their writing on, because so many of the children they often struggle with what it is they’re going to write next, “I don’t know what to write.”  This is just such a stimulating environment for them to write in because it’s all right there in front of them, they’re so comfortable within that environment, so many of them are playing computer games day in, day out.  And they just, they were just so motivated by it and were so keen to write about what it was they were seeing.  At first we … I didn’t show them that it was an interactive game that you could move, so … and they were, they were delighted to be writing about the picture that they could see in front of them, but as soon as you showed them that you could actually manoeuvre around this environment and look to your left and then describe what you’re seeing and explore the game, you just didn’t have to encourage them write at all.  They were just away, they just thought it was fantastic.