The society and culture of young people is awash with technology – with a range of ICT-based consumables that form the fabric, as well as the language and grammar of that environment. According to Mark Prensky (founder and CEO of Games2Train) they become native in understanding and using it.
Digital natives:
Adults in contrast have adapted to this language and environment. Immigrants are people like you and me, established professional adults. Even though they develop an awareness of and high level of competency with ICT they still retain what Prensky calls an accent.
Examples of this accent are:
This concept throws up serious questions for us in teaching and learning such as:
One area that Prensky believes is very important is the significance of computer games to digital learners. He argues that the designers of these games have a greater appreciation of how to create engaging and motivating learning environments and that the education world would do well to consider how this could be exploited in order to enhance teaching and learning experiences of learners from the ‘Playstation Age’.
PDF file: Marc Prensky Digital Natives, Digital Immigrants (2001)
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