Learning connections with game based learning

Picture of a girl using a Nintendo DS

Nintendogs game for the Nintendo DS, has been used to create a rich, dynamic and inclusive educational context for learners as part of a game-based learning initiative run by Learning and Teaching Scotland and Aberdeenshire Council.

The initiative looks at how the challenging, demanding and appealing world of Nintendogs can help support effective teaching and learning in Curriculum for Excellence.

This short video explains the source and inspiration of using this game in the classroom.

The initiative provided content for learning in a P2 class. The teachers involved in the initial project and subsequent teachers that have used Nintendogs, made the game the central focus for projects that created connections across learning.

Caring for and nurturing your virtual pet was central to this game. Teachers created purposeful and relevant activities that involved learning in  Art & Design. The videos showcase in more detail accounts of what the teachers and the children did and how the game impacted on their learning.

More from Education Scotland

  • Learning in P2 with Nintendogs

    Post from the Consolarium blog which details the Nintendogs project in two schools in Aberdeenshire.

  • Nintendogs in art and design

    A blog post on Nintendogs used in art and design. Also includes a podcast featuring children and headteacher involved in the project.

Resources

  • Computer games sales

    Get a special discount on Xboxes, Playstations and Nintendos for your educational establishment when you order with Education Scotland.

Other websites

  • Nintendogs

    Resources and information for Nintendogs - a real-time pet simulation video game for the Nintendo DS handheld video game console.