HMIE-LTS Good Practice conference for computing and information systems. This joint conference was held in the Carnegie Conference Centre in Dunfermline on 3 June 2009.
HMCI Frank Crawford welcomed delegates and presented a brief introduction to the day. The main purpose of the conference was to highlight how effective, innovative practitioners in secondary schools and in higher education are taking forward the development of practice in specific aspects of computer science. The aims were to:
- reflect on current opportunities for advancement in computing and information systems
- raise awareness of curricular influences on computing and information systems in the next few years
- provide examples of good practice in learning and teaching.
The intended audience was teachers, lecturers and education authority officers with responsibility for computing and information systems. The programme included keynote presentations and a range of workshops including :
- Practitioner perspectives on Computing Science and Curriculum for Excellence
- Good practice using Glow in Computing
- Podcasting and other useful, innovative pedagogical techniques
- Reflections on the way ahead for CS.
The technologies experiences and outcomes of Curriculum for Excellence have now been published and cover the curriculum area of computing science. The conference, therefore, aimed to look forward to the implementation of Curriculum for Excellence, and to identify current and recent good practice which may contribute effectively to learning and teaching in new contexts.
The conference concentrated on learning and teaching in the curriculum area of computing studies and information systems (referred to as computing science in Curriculum for Excellence documents), and its target audience was teachers in, and managers of, computing and information systems departments, along with education authority officers with responsibility for this subject area.
The study of computing, computing science and information systems has an important contribution to make to the education of young people. In particular, through creative and imaginative approaches to learning and teaching about programming, learners develop knowledge, understanding and skills in structured problem solving and in working as a member of a team.
These are highly valued skills in the workplace and are applicable in a wide range of contexts. Additionally, the study of data structures, particularly in the context of information systems, develops ways of seeing the world and analysing its features that are of particular importance in underpinning our understanding of the way the world works.